Evolution of Battle Royale Games 2012-2020
2012 Minecraft Hunger Games 0:00
2013 Arma 2 DayZ Battle Royale 0:30
2014 Arma 3 Battle Royale 1:15
2015 ARK: Survival Of The Fittest 2:06
2015 H1Z1 King of the Kill 2:58
2016 The Culling 3:46
2017 PlayerUnknown’s Battlegrounds 4:35
2017 Fortnite Battle Royale 5:15
2017 Free Fire 6:03
2017 Rules of Survival 6:35
2018 The Darwin Project 7:08
2018 PlayerUnknown’s Battlegrounds Mobile 8:03
2018 Fortnite Battle Royale Mobile 8:32
2018 Islands of Nyne 8:55
2018 Realm Royale 9:08
2018 Ring of Elysium 9:37
2018 Call of Duty: Black Ops 4 10:05
2019 Apex Legends 10:46
2019 Tetris 99 11:22
2020 Spellbreak 11:45
2020 Call of Duty: Warzone 12:13.
Special thanks to World of Longplays:
Nixian Channel Description:
We’re lifelong video game enthusiasts with a passion for showing the world how our favorite hobby has grown with us, from individual series to industry-wide retrospectives.
We put significant time and creative effort into each one of our videos, including research, digging into archives, recording voiceovers, and editing. Every video takes as many as 10 hours to produce, because we strive to give our fans consistent, high-quality content.
Our popular “Evolution of…” series goes far beyond simply presenting gameplay footage. We take the time to show how a video game property — its gameplay, character designs, graphics, sound direction, etc. — have evolved over time. We include unique voiceover work on each video to enhance the viewing experience.
People have been playing video games for decades. In that time, we’ve gone from moving a white line up and down to block a moving pixel, to participating in full-fledged, painstakingly rendered real-time battles with people all over the world. We help older gamers look back on how these experiences have changed throughout their lives, and new gamers to understand the broader context of the series they’re playing for the first time today.
The video game medium never stops growing, and we’ll never stop chronicling its evolution.
Recording, Editing, and voice over were made by me.