Battle Royale Games Will Never Die
Ever growing external threat combined with helplessness, equality, Survival, instinct, scavenging, exploration. Combine this with 99 enemies, and the grip on our human physche is much more substantial than any other game style that has ever been released.
Maslow’s hierarchy of needs, represented as a pyramid with the more basic needs at the bottom. The hierarchy remains a very popular framework in sociology research, management training.
Video games have previously revolved around the first two blocks of this pyramid sometimes three (mario games, shooting AI enemies) without the ability to move higher up the pyramid. This is due to many things.
This video is mostly my opinion but does include scientific facts. I have always thought about the science behind why we find Battle Royale games so fun, so I decided to make this video on it, hoping you would find it as interesting as I did.
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This video contains a scientific/broscience look at the psychology behind the Battle Royale genre of video games, and why it is so popular to us. This video points out that we have a deep psychological connection to the way these games function. The excitement of the stories that can be told through these BR games have created a spectator environment at the perfect time for spectators, as almost everyone can stream and share media today via YouTube.
Why are Battle Royale games just now sprouting up everywhere? Why are there so many BR games now as opposed to years and years ago? In my opinion, it is because computers and game consoles are just now becoming powerful enough to handle the map sizes and netcode of Battle Royale games. (although still not perfectly.)
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Maslow’s Hierarchy of Needs
Lord of the Flies
Why BR Games Are Everywhere
The Social Psychology Behind the Hunger Games
Chopin Mazurka Op.33 No.4 By Arthur Rubinstein
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